How ‘Dune’ Replicated Real-Life Ancient Architecture | Architectural Digest

Today, Michael Wyetzner of Michielli + Wyetzner Architects returns to AD for an in-depth look at the architectural design in Denis Villeneuve’s epic adaptation of ‘Dune’. Surviving on the desert planet Arrakis is no mean feat–see how the movies took design inspiration from brutalism and Earth’s ancient civilizations, such as the Egyptians and Aztecs, to bring the ‘Dune’ universe to life.

Director: Hiatt Woods

Director of Photography: Charlie Jordan

Editor: Ron Douglas

Host: Michael Wyetzner

Producer: Skylar Economy

Line Producer: Joe Buscemi

Associate Producer: Brandon Fuhr

Production Manager: Melissa Heber

Production Coordinator: Fernando Davila

Camera Operator: Jake Robbins

Audio Engineer: Lily Van Leeuwen

Production Assistant: Ryan Coppola

Post Production Supervisor: Andrew Montague

Post Production Coordinator: Holly Frew

Supervising Editor: Christina Mankellow

Assistant Editor: Andy Morell

Want even more AD? Subscribe to the magazine and get a free tote ►► https://bit.ly/3Oh8McU

Still haven’t subscribed to Architectural Digest on YouTube? ►► http://bit.ly/2zl7s34

ABOUT ARCHITECTURAL DIGEST

The leading international design authority, Architectural Digest features articles and videos of the best in architecture, style, culture, travel, and shopping.

Discover more from My Property Life

Subscribe now to keep reading and get access to the full archive.

Continue reading